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Discover a "Pitchfork", throw it into a wall and bounce off it to elevate yourself to higher grounds. This is the key to pulling off various platforming feats as you attempt to escape the depths.

Find the gemstones within the underground in order to find your way back to the surface. Utilise your pitchfork in a variety of ways in order to accomplish this goal.

This demo offers a slice of what the full game will entail, made available in both browser format and downloadable for real Gameboy hardware.



Updated 4 days ago
Published 7 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorJAIWare
GenrePlatformer
TagsGame Boy, Game Boy ROM

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Pitchfork_demo.gb 512 kB

Comments

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(+1)

This was a really fun and tight platformer! As a heads up, it looks like at least one of the levels has a left-side room trigger that sends you back several screens to just after pitchfork collection (it happened to me soon after the screen with two circles as keys). I only experienced minimal lag, but that didn't seem to change how responsive the platforming was for me.

(+1)

that happened to me too !

Apologies about this, it is now fixed. :)

Thank you for reporting this, and apologies for this level transition issue, this has now been fixed. The lag seems to come from the more demanding levels and currently looking into the issue. Glad you had fun with it :)